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Flashcards

..According to Don Norman, what is a solution to the paradox of technology?According to Don Norman, what is the paradox of technology?According to HCD, should we specify the problem early on?Are anti-affordances affordances themselves?Are perceived affordances affordances themselves?Can the quality of being natural for a mapping depend on the agent?Can there be different conceptual models for the same product?Can you describe the "door" dilemma as posed by Don Norman?Can you explain the causes of deficiency of human-machine interaction coming from the part of the engineer?Do affordances have to be visible in order to exist?Do all designed things involve physical structures?Explain the 3 areas of design: industrial design, interaction design, experience design?Explain the conflict between machines and human nature?FlashcardFor designers, which is more important - affordances or signifiers?Give an example of a dilemma where affordance and anti-affordance cannot be both discoverable?Give an example of how the user would cope with a complex design for everyday things?Give some examples where affordances are relative?How are conceptual models usually constructed?How can a great design provide pleasure experiences?How can a signifier be both accidental and intentional?How can a user infer conceptual models?How can inappropriate, uninterpretable feedback be bad?How can misleading signifiers be utilized?How can the conflict of disciplines pose challenges to the design of a product?How can the perception of a product depend on where the user is interacting with it?How can too much feedback can be worse than too little?How does HCD fit with industrial, experience and interaction design?How should we go about designing to absolutely prevent human errors?How to make affordances and anti-affordances effective?How to properly map controls to function, using principles from gestalt psychology?How was the term "affordance" misused by UI designers?What are some examples of intentional and accidental signifier?What are some requirements of discoverability?What are the effects of a coherent and incoherent system image?What are the possible causes for the failure of human-machine interaction?What are the requirements of feedback?What can be misleading: signifier, perceived affordance or affordance?What do "discoverability" and "understanding" mean in terms of the design of everyday things?What does a system image include?What does an external signifier indicate of a design?What does HCD prioritize?What does it have to do with the mental model that makes using a device frustrating?What does it mean by What does the quality of a design, being easy to be discovered what it does, how it works and what operations are possible?What does the term "affordance" mean?What does the term "signifier" mean?What happens when a conceptual model fails to explain a situation?What is a branding?What is a common pattern of many reactive systems?What is a component?What is a component library?What is a conceptual model?What is a design system?What is a design token?What is a grid system?What is a mental model? how is it different from conceptual model?What is a natural mapping?What is a solution to the conflict of disciplines?What is a style dictionary?What is a typical process using HCD?What is a visual hierarchy?What is accessibility?What is an example of an anti-affordance?What is an example of an object design that violates "intuition over instruction"?What is atomic design?What is feedback?What is governance?What is mapping in design?What is psychopathology vs psychology?What is responsive design?What is system image?What is the cons of feedback not being immediate?What is the cons of feedback not being informative?What is the core mechanism of HCD?What is the expression problem?What is the presence of an affordance determined by?What is the role of a signifier?What is the sixth principle that affects discoverability, except for the five psychological concepts?What is UI/UX?What must be perceivable - signifier or affordance?What should a good design do during errors?What would a door be called if it requires a sign informing whether to push or pull the door?When does a conceptual model become no longer useful?Which aspects should a design of everyday things consider?Which psychological concepts are involved in discoverability?Why does mapping matter?Why doesnWhy is affordance not a fixed property?Why is poor feedback worse than no feedback at all?Why should we maintain a visual hierarchy?